GameDev Pulse
Dropped a list with some of my favourite small and medium-size games on Autumn Sale: https://x.com/GameUnionTV/status/1974120201093591337 #IndieGames@GameDEV
One more for the collection: Thunderful are cooking with Planet of Lana, The Gunk, Lost in Random, SteamWorld Series, Laika, Viewfinder, Lego Brick Tales, and Islanders.
But for today I've tried Wavetale, a dystopian tale of a girl, living on islands that were just corrupted by unknown mist.
https://store.steampowered.com/app/1823930/Wavetale/ #IndieGames@GameDEV
But for today I've tried Wavetale, a dystopian tale of a girl, living on islands that were just corrupted by unknown mist.
https://store.steampowered.com/app/1823930/Wavetale/ #IndieGames@GameDEV
β€7
Recently, Unity have found a security issue that affects all projects made on all versions of the engine since 2017.1:
Applications that were built using affected versions of the Unity Editor are susceptible to an unsafe file loading and local file inclusion attack, depending on the operating system.
It means, that thousands of games and game assets are affected. And the majority of them WILL NOT BE FIXED, since they are abandoned or on low maintenance mode. So, playing Unity games may be a security issue now.
https://unity.com/security/sept-2025-01
#Unity@GameDEV
#Security@GameDEV
Applications that were built using affected versions of the Unity Editor are susceptible to an unsafe file loading and local file inclusion attack, depending on the operating system.
It means, that thousands of games and game assets are affected. And the majority of them WILL NOT BE FIXED, since they are abandoned or on low maintenance mode. So, playing Unity games may be a security issue now.
https://unity.com/security/sept-2025-01
#Unity@GameDEV
#Security@GameDEV
π±12β€2π2π₯1π1
GameDev Pulse
I double that: The Beast is far from perfect, but it delivers exactly what fans of the series wanted. Techland managed to unite Dying Light 1 and 2 fans, and the DLC with a very limited budged turned into a game that sold millions of copies in a couple ofβ¦
Since Techland were unable to finish RT in time, users recreated it from scraps in a cave:
https://www.nexusmods.com/dyinglightthebeast/mods/438 #Modding@GameDEV
https://www.nexusmods.com/dyinglightthebeast/mods/438 #Modding@GameDEV
Nexus Mods :: Dying Light: The Beast
Enable real RayTracing - (no reshade)
A mod that enables real Raytracing with RT Flashlight, RT GI, RT AO and RT Soft Shadows.
π₯4π±2π2
Almost everyone who contacted the Discord support team during the last couple of years, is affected:
Discord was using a 3rd party support service and they leaked almost everything they could, including photos and documents provided.
They pretend that only a few people were affected, but it seems that everyone who contacted their support got the warning.
In the meantime EU is still trying to implement Chat Control 2.0 with extra backdoors to your files and messages.
#Security@GameDEV
#Discord@GameDEV
#SocialNetworks@GameDEV
Discord was using a 3rd party support service and they leaked almost everything they could, including photos and documents provided.
They pretend that only a few people were affected, but it seems that everyone who contacted their support got the warning.
In the meantime EU is still trying to implement Chat Control 2.0 with extra backdoors to your files and messages.
#Security@GameDEV
#Discord@GameDEV
#SocialNetworks@GameDEV
π8π±8
Media is too big
VIEW IN TELEGRAM
A parallax node for Blender
https://extensions.blender.org/add-ons/parallax-node/
#Blender@GameDEV
#FOSS@GameDEV
https://extensions.blender.org/add-ons/parallax-node/
#Blender@GameDEV
#FOSS@GameDEV
π₯7β€3π1
GameDev Pulse
Since Techland were unable to finish RT in time, users recreated it from scraps in a cave: https://www.nexusmods.com/dyinglightthebeast/mods/438 #Modding@GameDEV
And here's the hint on WHY ray tracing has been delayed: the game has a more dynamic sky system, stuck in-between Dying Light 1 (fully dynamic) and Dying Light 2 (several pre-baked spots):
https://www.youtube.com/watch?v=Ye1Cc8mfNxs
#RTX@GameDEV
#Rendering@GameDEV
https://www.youtube.com/watch?v=Ye1Cc8mfNxs
#RTX@GameDEV
#Rendering@GameDEV
YouTube
Is The Dynamic Dying Light REALLY Back In The Beast?
Is it really true that Dying Light: The Beast has a dynamic day and night cycle?
Intro 0:00
Dying Light 2 Sun Was NOT Dynamic 0:26
Dying Light: The Beast Test 1:06
Do The Zombies Watch The Sunset? 2:36
Testing The Shadows 3:06
Verdict 3:39
Intro 0:00
Dying Light 2 Sun Was NOT Dynamic 0:26
Dying Light: The Beast Test 1:06
Do The Zombies Watch The Sunset? 2:36
Testing The Shadows 3:06
Verdict 3:39
π₯4β€1
Oddly enough, it also affects games: our screen changed, dynamic range extended, etc.:
https://www.youtube.com/watch?v=JLoVbv1pfew
https://www.youtube.com/watch?v=JLoVbv1pfew
YouTube
Why Modern Photos Look Awful
This has been on my mind for a while now and finally put my thoughts together. Hopefully it makes sense. I wonder if anyone feels the same or has noticed the same things happening to our photographs, or maybe I'm just crazy :)
Become a Patreon and get accessβ¦
Become a Patreon and get accessβ¦
π7
Funcom shuts down The Outsiders. The studio existed for a decade and is known for a fairly successful rhythm shooter Metal: Hellsinger.
And Funcom also let go a lot of their own staff members: it seems that the recent launch of Dune: Awakening wasn't a long lasting success.
#LayOffs@GameDEV
#Funcom@GameDEV
And Funcom also let go a lot of their own staff members: it seems that the recent launch of Dune: Awakening wasn't a long lasting success.
#LayOffs@GameDEV
#Funcom@GameDEV
π’12π«‘2π₯1
