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На видео плохо видно так что вот скрипт:
textR.text = (input as integer) as string
0
It's hard to see on the video, so here's the script:
textR.text = (input as integer) as string
0
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Надул Вам тут полезных каналов и чатов 😎
👩🎨 @cgfreelance - вакансии и проекты по CG.
🎬 @cgnews - новости из мира CG графики.
🤠 @darkmax3d - Короткие уроки и секреты по 3dsMax.
🛸 @tyflowevent - проекты TyFlow, качай и юзай.
🫥 @polymodel - примеры построения сетки в 3d.
🍩 @blender_tricks - Короткие уроки и секреты по Blender.
🚠 @geometrynodes - проекты для Blender, качай и юзай.
Забираем в копилку!😆
Забираем в копилку!
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можно включить Constraints > Edge для сохранения формы соседних полигонов.
you can enable Constraints > Edge to preserve the shape of neighboring polygons.
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Текстуры можно взять тут - ссыль
кстати тут есть скрипт для быстрого назначения материала - ссыль
Textures can be taken here - link
There is a script for quick assign material - link
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link
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