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All games on the main bot have now finally finished. Putting beta under a short maintenance for another server reboot now and hope everything works afterwards :D
The server has been restarted. You can play games on both bots but there might be issues again. Since we do not know any reason for the issues yet, we assume it's telegram's bot API acting weird but the problem might also be on our side. Let's hope everything works fine now and Happy Wuffing! 🐺
[Clash of Clans Manager Bot]
I tossed a new function into the @ccmgtbot - A list of rankings for players in your clan.

Basically, your score out of 100 is based on how many stars you gain for the clan (40%), how many stars your bases gives up (30%), the average rank of the bases you attack (10%), the average rank of the bases that attack you (5%), the number of times your bases is attacked vs. the highest number of defenses any one base has on your side of the war (5%), and the remaining 10% is available from either getting attacked and not giving up any stars, or just not being attacked at all.

Use /rankings to see the list for your clan


Please note - this won't do anything if you haven't used the bot before, you need to register your clan with the bot then run a war
[Werewolf Easter Update]
During the last weeks, our development team has put very much efford in designing 7 new roles as suggested on GitHub in the role suggestion thread. The following roles will be released within the next few hours as Werewolf 4.3!

Village Team
Lycan: Normal villager but seer sees them as a wolf. 

Pacifist: Cannot vote to lynch, but may block a shot from either the Gunner or the Hunter, sacrificing themself in the process but preventing the kill. 

Wise Old Man: If the wolves kill them, they survive once - the second time they can eat him up. If any village team player kills them with special ability, they lose their powers out of sorrow and are converted to a normal villager.

Negative Seer: Each night, investigate like the seer, but the result is "(player) is NOT a (random role still in the game)"

Sandman: Once per game, make all players sleep so deeply that nobody can use their night actions


Wolf Team
Wolf Man: Normal werewolf but seer sees them as a villager. 


Other Team
Thief: At night, they choose a player to "steal" the role. That player will become the new thief and can "steal" a role the next night. If you are thief by the end of the game, you lose.

When we are done testing the update and it's really stable, we will release it for you and of course let you know about it. Stay tuned and happy wuffing! 🐺

P.S.: The ideas for the roles were taken from the role suggestion thread which can be found here: https://github.com/GreyWolfDev/Werewolf/issues/141
[Clash of Clans Manager]
If you just got a message saying your clan may have set its war log to private, this is because I had to connect to a VPN and the Clash of Clans API is blocking the new IP address. When I disconnect, I'll let you know, and everything should be back to normal
[Clash of Clans Manager]
VPN has been disconnected, all clans should be fixed now. Sorry about that!

Although some of the clans appear to actually have their war log private, so you probably just got a message
[Werewolf]
If I actually coded those new roles, would you be willing to donate to https://www.paypal.me/GreyWolfDevelopment ? (If I start seeing donations, I'll definitely start coding, you will be able to watch on our GitHub)
Screw it, why not. Coding has already started
So, we have two options for the thief role. Should the thief simply steal a role on the first night, turning the other player into a villager? Or should we let the thief keep going through the whole game (as originally described), which will cause an INS

I LIKE CHAOS! Steal every night! – 184
👍👍👍👍👍👍👍 76%

Only steal on the first night – 49
👍👍 20%

We don't want the thief at all..... – 8
▫️ 3%

👥 241 people voted so far. Poll closed.
That was cut short....
which will cause an INSANE amount of chaos!
Thief role can be disabled by group admins
Alright, I think t's pretty clear what people want. However, taken by suggestion:

Thief will default to being every night.

Group Admins can configure thief to use every night (insanity), only on first night, or disabled completely (like cult / tanner)
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Sandman, Lycan, Wolf Man, and Oracle (was negative seer, we renamed it) have been completed (coded). Will work on the other 3 roles later. Thief has already been started
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These 4 roles are now playable on beta bot! There is a small bug left: Lycan and Wolf Man both have the same role emojis: 👱🌚
We will fix this as soon as possible, but for clarification:

LYCAN is the wolf who is seen as a villager by the seer
WOLF MAN is the villager who is seen as a wolf by the seer

Happy wuffing! 🐺
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[Clash of Clans Manager]
Added a new command, /warlog, which will dump a csv file of the details of every war the bot has logged for your clan
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[Enforcer bot]
Both enforcer bots are currently offline while I do some server maintenance. Will be back up asap.
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[Enforcer Bot]
The bots will be coming back soon. These changes should help remove some server load.
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2025/07/09 11:13:19
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