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[Supercleanupbot]

For everyone who missed it @supercleanupbot is back online rewritten in c#, it is currently catching up the last few months of messages.

It will now be scalable across many many groups.
[Supercleanupbot Alpha]

Please note supercleanupbot is still in alpha so please be patient while we work out the bugs, it is far from finished
[Werewolf]

Just a little reminder, as I noticed that 2/3 of the games are still Chaos.
If you play always Chaos games, and you ever thought "I could never win this game! The enemies were too strong", or vice versa "This game was too easy to win", then you might want to give normal games a try.
The old system where the roles appeared only after x people joined was completely removed quite a bit ago. Instead, now normal games are balanced, so that it is (more or less) equally likely for any team to win.

PS: No, we're not dead, a lot of new features are coming! Stay tuned πŸ˜‰
Grey Wolf Development
[Supercleanupbot Alpha] Please note supercleanupbot is still in alpha so please be patient while we work out the bugs, it is far from finished
This project is proving harder than I expected to get working the way I want it to work. It might be a few more weeks before I can bring it back online.

FYI: I am trying to get it to a point where the bot does not need to be in the group for months to function, ideally you should just be able to add it, give it admin and send it a command.
.... something... something is happening behind the curtains... what is that???!?
[Werewolf]

The issue with new groups seems to be fixed. If you find any other error, go to @werewolfsupport. Happy wuffing!
[Werewolf]

As someone suggested, a new command /stopwaiting has been added to remove you from the waitlist. This way, if you ran /nextgame, you won't be notified anymore.
You can use it in the same group where you ran /nextgame, or in PM with the bot specifying link, id, or username of the group.

Examples:
/stopwaiting -1001077134233
/stopwaiting https://www.tg-me.com/joinchat-AAAAAD1l2naRUp0HvOwBhA
/stopwaiting @username
[Werewolf]

You can now stop waiting by clicking a button which will appear under the bot's response to /nextgame. The command /stopwaiting is still working anyway.
[Werewolf reminder]

Another little reminder. Ask your group's admin to set the link of the group (e.g. /setlink@werewolfbot https://www.tg-me.com/joinchat-AAAAAD1l2naRUp0HvOwBhA). This way the bot will know the link of your group, and, among the other advantages, the joining message will contain a link, so you can go back easily to the group chat after having joined.

Also, if you don't want to scroll up to find a join button, you can use /join to make one.
[Werewolf reminder]

Another thing I've heard from lots of players is that they don't know if they successfully joined the game, or that they don't appear on the player list as soon as they click the Start button, and so they think they have not joined and click the Join button again.

It is way simpler than that. When you click the Start button, if the bot says that you successfully joined, you successfully joined. Period. Please don't click the Join button again if you received the confirmation message from the bot: that is just being spammy.

The player list does not update too often, and sometimes fails to update, that's why you might not see your name on it. Anyway, that is not the way you see if you joined - again, if the bot tells you, it is right.

PS: The bot will now notify the group every 30 seconds with the name of the new players - but again, this is not for confirmation! Rather, it tells everyone else who is taking part to the game.


TL;DR: If you receive the "You successfully joined" message, you have joined. Don't try to join again
[Enforcer Update]
* Can now delete the forwarded message that was sent with @admin
* Fixed the issue setting welcomes
[Enforcer Feature Request]
For the next few days you guys are invited to please submit features you would like implemented into Enforcer.

The more repeated requests will be voted on to determine the order they should be implemented.

Please submit your responses here: https://goo.gl/forms/8niSvWM9jbbuYl0g1

THIS IS FOR ENFORCER, NOT WEREWOLF
We'd like your feedback on the 4.2 upgrade. If you have time, take a moment and fill out this (very short) form: https://t.co/IxCg5sceET

http://twitter.com/greywolfdev/status/866662389089017856

THIS IS FOR WEREWOLF, NOT ENFORCER
I guess we should clarify. The reason the person starting the game has to join -
We had too many reports of users starting the game (new players), but not starting the bot, and then getting killed by the bot because it couldn't send them their role.
How often is @enforcerbot "down" or "slow" for your group
anonymous poll

Sometimes – 232
πŸ‘πŸ‘πŸ‘πŸ‘πŸ‘πŸ‘πŸ‘ 48%

Very often – 102
πŸ‘πŸ‘πŸ‘ 21%

Constantly – 46
πŸ‘ 9%

Seldomly – 46
πŸ‘ 9%

Not at all – 35
πŸ‘ 7%

Very Seldomly – 25
πŸ‘ 5%

πŸ‘₯ 486 people voted so far.
Well, I just tried clicking an option, and even @vote is having issues right now. Not sure what is going on with the bot API, but if even @vote is lagging... Not much we can do about that at the moment.
So apparently, there is a bug in the new menu system. Some options are not properly setting - for example, secret lynching. We are working on it and will have it fixed as soon as possible
Issue should be fixed now. If your game is already running, you'll need to wait for the next game.

Anytime in game, you can run /version and check the node version. 4.2.6353.29576 contains the fix

Lesson learned: Make sure that stupid ! is there.....
Telegram is sending this again. enforcer premium is offline till the api starts responding
2025/07/13 06:14:24
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