There will be no singularity
https://dev.to/yugabyte/order-by-in-subquery-3hop
funny, but such a verification rule existed on holistic.dev already 5 years ago...
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Hi
Do you remember that I have a startup, right? 🙂
Just in case, I remind you:
Dwh.dev is the best tool to work with Data Lineage in Snowflake.
So, we've stuffed Dwh.dev into the Snowflake Marketplace.
The whole thing. The whole Dwh.dev.
Among other things, we're the first Data Lineage provider in the Snowflake Marketplace.
That's pretty cool.
So it would really help me out if you could like this LinkedIn and this Reddit and Twitter and HN post.
Thanks 🙂
Do you remember that I have a startup, right? 🙂
Just in case, I remind you:
Dwh.dev is the best tool to work with Data Lineage in Snowflake.
So, we've stuffed Dwh.dev into the Snowflake Marketplace.
The whole thing. The whole Dwh.dev.
Among other things, we're the first Data Lineage provider in the Snowflake Marketplace.
That's pretty cool.
So it would really help me out if you could like this LinkedIn and this Reddit and Twitter and HN post.
Thanks 🙂
Linkedin
#snowflake #snowflakemarketplace #datalineage #sql #dwhdev | Anton Revyako
Dwh.Dev Launches Data Lineage Solution on Snowflake Marketplace
Joint customers can now use a highly accurate Data Lineage Solution with Dwh.dev Lineage, Powered by Snowflake.
US — Dwh.dev, a provider of data lineage solutions, today announced the launch…
Joint customers can now use a highly accurate Data Lineage Solution with Dwh.dev Lineage, Powered by Snowflake.
US — Dwh.dev, a provider of data lineage solutions, today announced the launch…
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There is a new item in my collection of non-DB SQL tools at github:
GitHub
useful-links/non-db-sql.md at master · antonrevyako/useful-links
Contribute to antonrevyako/useful-links development by creating an account on GitHub.
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Forwarded from Технологический Болт Генона
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Пятница! (давненько не было, конечно)
Игра сделана на SQL полностью, включая ИИ врагов, рендеринг, 3D raycasting и т.д.
A Doom-like game using DuckDB
https://github.com/patricktrainer/duckdb-doom
Почитать подробнее как это работает можно тут
Abusing DuckDB-WASM by making SQL draw 3D graphics (Sort Of)
https://www.hey.earth/posts/duckdb-doom
Запуск происходит в WebAssembly версии DuckDB
https://github.com/duckdb/duckdb-wasm
https://shell.duckdb.org/
За наводку спасибо подписчику
Игра сделана на SQL полностью, включая ИИ врагов, рендеринг, 3D raycasting и т.д.
How It Works
The game uses SQL in interesting ways:
- 3D Rendering: Uses recursive CTEs to implement raycasting
- Game state: Stored in tables (player, enemies, bullets, map)
- Physics: SQL queries handle collision detection and movement
- Rendering: Views transform the 3D world state into ASCII art
A Doom-like game using DuckDB
https://github.com/patricktrainer/duckdb-doom
Почитать подробнее как это работает можно тут
Abusing DuckDB-WASM by making SQL draw 3D graphics (Sort Of)
https://www.hey.earth/posts/duckdb-doom
Запуск происходит в WebAssembly версии DuckDB
https://github.com/duckdb/duckdb-wasm
https://shell.duckdb.org/
За наводку спасибо подписчику
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