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Forwarded from GameDev Pulse
Build A Rocket Boy workers and ex-workers are blaming senior management (Mark Gerhard and Leslie Benzies) and their denial of feedback in the failed Mindseye release.
And in what happened after that too: apparently, redundancies were made in a very poor manner and not always in line with law.
#LayOffs@GameDEV
And in what happened after that too: apparently, redundancies were made in a very poor manner and not always in line with law.
#LayOffs@GameDEV
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